AI Insights · Timothy · October 2025
Top Boxing Games on iOS in UAE: Q3 2025 Performance Review
Explore the performance trends of the top boxing games on iOS in the UAE during Q3 2025, based on Sensor Tower data.
In the third quarter of 2025, the top boxing games on the iOS platform in the United Arab Emirates displayed varied performance metrics, as reported by Sensor Tower.
Real Wrestling Championship maintained a consistent weekly download range, peaking at around 425 downloads in early August. The app saw a slight decline in weekly active users, starting at approximately 792 and closing the quarter near 695.
I, The One - Fighting Games from Azur Interactive Games Limited showed a notable increase in weekly revenue, reaching $63 in mid-September. Weekly downloads decreased steadily from 452 to 101, while active users dropped from 861 to 362 by the end of the quarter.
WWE Mayhem experienced fluctuating revenue, starting at $222 and finishing the quarter at $102. Downloads remained relatively stable initially but declined from 249 to 111. Active users showed a gradual decline from 1.7K to 1.6K.
Boss Fight. by BoomBit, Inc. had sporadic revenue, peaking at $99 in early August. Downloads were generally stable, with a slight drop towards the end of the quarter. Active users also followed a similar trend.
Real Boxing 2 from Vivid Games S.A. saw its revenue peak at $174 in early August, with a steady decline thereafter. Downloads were inconsistent, while active users displayed a slight downward trend from 889 to 700.
These insights illustrate the dynamic nature of app performance in the gaming sector. For more detailed analytics, visit Sensor Tower.